Historical context

The introduction of the game coincided with the High Middle Ages, just before the Late Middle Ages, which began with the crisis of the 14th century. It was then that the last and most prominent medieval periods of the renaissance took place, with the most notable influences on chess being the Ottonian renaissance (continuation of the Carolingian), and the Gothic pre-renaissance of the 12th century, with the revitalisation of trade, the emergence of the bourgeoisie and the consolidation of the Christian kingdoms. The period was interrupted in the 14th century by the Black Death epidemic.

The spread of the Shatranj in Western Europe is archaeologically present in several places. In the 10th century the luxury pieces were mainly of glass, of Muslim manufacture, and the simpler ones of bone. Beginning in the 11th century, the pieces again took on a figurative form, as they had done in Persia before the Muslim domination. In the 12th century figurative pieces began to become common, but they still shared space with abstract symbolic ivory pieces, that now incorporated engravings, sometimes decorative, but the tendency was to represent the meaning of the piece. Thus, in the 13th century the symbolic pieces characteristic of the Islamic Shatranj, still present in Europe until the end of the 14th century, practically disappeared.

In the Late Middle Ages, and after overcoming the crisis caused by the Black Death in the 14th century, the reform of the game in the 15th century coincided with the emergence of the rich merchants and the bourgeoisie, patronage and the prelude to the Renaissance. The nobility lost importance in favour of the king and the courtiers, so that soon the knowledge of the game was part of the knowledge required of a courtier, emulating the indications of the ancient Muslim sages.